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	<title>Social Robotics &#8211; Centro de Investigación y Formación en Inteligencia Artificial | Uniandes</title>
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		<title>Multiagent Reinforcement Learning Applied to Traffic Light Signal Control</title>
		<link>https://cinfonia.uniandes.edu.co/responsible-research/multiagent-reinforcement-learning-applied-to-traffic-light-signal-control/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Thu, 03 Jun 2021 04:27:29 +0000</pubDate>
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					<description><![CDATA[The project shows the application of multiagent reinforcement learning to the problem of traffic light signal control to decrease travel time. We model roads as a collection of agents for each signalized junction. Agents learn to set phases that jointly maximize a reward function that encourages short vehicle queuing delays and queue lengths at all [&#8230;]]]></description>
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<p class="has-drop-cap">The project shows the application of multiagent reinforcement learning to the problem of traffic light signal control to decrease travel time. We model roads as a collection of agents for each signalized junction. Agents learn to set phases that jointly maximize a reward function that encourages short vehicle queuing delays and queue lengths at all junctions. The first approach that we tested exploits the fact that the reward function can be splitted into contributions per agent. Junctions are modeled as vertices in a coordination graph and the joint action is found with the variable elimination algorithm. The second method exploits the principle of locality to compute the best action for an agent as its best response for a two player game with each member of its neighborhood.</p>



<p>We apply the learning methods to a simulated network of six intersections, using data from the Transit Department of Bogotá, Colombia. These methods obtained significant reductions in queuing delay with respect to the fixed time control, and in general achieve shorter travel times across the network than some other reinforcement learning based methods found in the literature.</p>
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		<title>SinfonIA Social Assistance Pepper Robot</title>
		<link>https://cinfonia.uniandes.edu.co/responsible-research/sinfonia-social-assistance-pepper-robot/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Thu, 03 Jun 2021 04:15:38 +0000</pubDate>
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					<description><![CDATA[This phis project aims to develop a service and assistive robot for personal domestic applications, using a standard platform as Softbank Pepper Robot. To achieve this, we explore, develop, and implement artificial intelligence and machine learning algorithms in order to provide the robot with basic social skills. Some of them are human-robot interaction, mapping and [&#8230;]]]></description>
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<p class="has-drop-cap">This phis project aims to develop a service and assistive robot for personal domestic applications, using a standard platform as Softbank Pepper Robot. To achieve this, we explore, develop, and implement artificial intelligence and machine learning algorithms in order to provide the robot with basic social skills. Some of them are human-robot interaction, mapping and autonomous navigation in dynamic and static environments, computer vision for object and people recognition, object manipulation, natural language processing, among others. This project is part of the SinfonIA alliance, made up of the Artificial Intelligence Competence Center of Bancolombia, Universidad de los Andes, Universidad Santo Tomás, and Universidad del Magdalena.</p>
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<h3 class="wp-block-heading">Autonomous Navigation</h3>



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<p>This tool is responsible for equipping Opera and Nova with sufficient skills to allow its sensors to map, locate and navigate autonomously through various environments in a robust manner. Our developments are under the ROS framework, and we use Python and C ++ as the main programming languages.</p>



<ul style="display: table; margin: 0 auto;"><li style="color:yellow"><span style="color:black">David Santiago Ortiz Almanza (Electronic Engineering and Systems Engineering, Universidad de los Andes).</span></li><li style="color:yellow"><span style="color:black">Daniel Villar González (Electronic Engineering and Computer and systems engineering, Universidad de los Andes).</span></li><li style="color:yellow"><span style="color:black">David Santiago Vargas Prada (Electronic Engineering, Universidad de los Andes).</span></li></ul>



<h3 class="wp-block-heading">Speech Recognition</h3>



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<p>This tool enables Nova and Opera to have conversations with their environment and allows the extraction of information to perform assistance tasks. This process consists in obtaining the voice through their microphones and in making a speech-to-text transcription. This input is transformed using natural language processing (NLP). This allows that the dialogue established with the robot is responded to appropriately. During this process, various models are used to determine the relationship between audio signals and the different phonemes of natural language. These models match sounds which sentences, and, in this way, the robot can assimilate the conversation and continue with it.</p>



<ul style="display: table; margin: 0 auto;"><li style="color:yellow"><span style="color:black">Susana Marcela Chavez Leyton (Electronic Engineering, Universidad de los Andes).</span></li><li style="color:yellow"><span style="color:black">Sergio Andres Guillen Fonseca (Computer and systems engineering, Universidad de los Andes).</span></li><li style="color:yellow"><span style="color:black">Juan Esteban Padilla Torres (Electronic Engineering, Universidad de los Andes). </span></li></ul>



<h3 class="wp-block-heading">Manipulation</h3>



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<p>This tool allows Opera and Nova to use their arms to manipulate objects and interact with them. The robot is supported on Move it, a software that allows to control the robot&#8217;s joint and movement paths. First, it goes through a process of recognition of initial coordinates &#8211; starting states-  and will define the coordinates (x, y, z) of each joint, as well as the angle with respect to each axis. Second, the final coordinate of each set must be defined -goal states-. Move it will allow us to plan a valid trajectory based on the mechanical limitations of the robot. In this way, it is possible to use the robot&#8217;s manipulators for various actions such as greeting, carrying objects or gesturing.</p>



<ul style="display: table; margin: 0 auto;"><li style="color:yellow"><span style="color:black">Carlos Felipe Torres Usma (Mechanical Engineering, Universidad de los Andes).</span></li><li style="color:yellow"><span style="color:black">Luccas Rojas Becerra (Mechanical Engineering and Computer and Systems Engineering, Universidad de los Andes). </span></li></ul>



<h3 class="wp-block-heading">Perception</h3>



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<p>This tool enables Nova and Opera to detect objects and faces. It obtains information from the environment, and through inferences and relationships that objects have in the space, it provides support to other tools. This tool offers a more personalized experience by identifying particular things about each user, making a much warmer and more natural contact.</p>



<ul style="display: table; margin: 0 auto;"><li style="color:yellow"><span style="color:black">Santiago Rodríguez Ávila (Electronic Engineering, Universidad de los Andes).</span></li><li style="color:yellow"><span style="color:black">Daniela Andrea Ruiz López (Biomedical engineering, Universidad de los Andes). </span></li><li style="color:yellow"><span style="color:black">Omar Esteban Vargas Salamanca (Computer and Systems Engineering, Universidad de los Andes).</span></li></ul>



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		<title>Transfer Learning in Reinforcement Learning</title>
		<link>https://cinfonia.uniandes.edu.co/responsible-research/transfer-learning-in-reinforcement-learning/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Fri, 26 Mar 2021 19:14:33 +0000</pubDate>
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					<description><![CDATA[Knowledge transfer is a feature of the human learning processthat machine learning algorithms are capable of imitating. The objective in these cases is to use knowledge acquired in previously learned tasks to improve learning performance on a new task. Although different transfer techniques have been developed in reinforcement learning, few techniques have focused on the [&#8230;]]]></description>
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<p class="has-drop-cap">Knowledge transfer is a feature of the human learning processthat machine learning algorithms are capable of imitating. The objective in these cases is to use knowledge acquired in previously learned tasks to improve learning performance on a new task. Although different transfer techniques have been developed in reinforcement learning, few techniques have focused on the reproduction of the memory units involved in knowledge transfer performed by humans. This project propose novel methods that facilitates the transfer by means of a memory unit when an agent is learning to solve an unknown task that is more difficult than previously learned tasks.</p>
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